[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/hubTown.rpy", line 314, in script call
    call EnterTownLocation from _call_EnterTownLocation_3
  File "game/gamecode/dialogueSystem.rpy", line 4886, in script call
    call sortMenuD from _call_sortMenuD_76
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1852, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1874, in script call
    call sortMenuD from _call_sortMenuD_16
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1830, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1808, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 4319, in script call
    call Shopping from _call_Shopping_1
  File "game/gamecode/on_buyMenu.rpy", line 18, in script
    "[tt.value]"
  File "game/gamecode/on_buyMenu.rpy", line 235, in execute
    screen ON_ShoppingScreen:
  File "game/gamecode/on_buyMenu.rpy", line 235, in execute
    screen ON_ShoppingScreen:
  File "game/gamecode/on_buyMenu.rpy", line 242, in execute
    fixed:
  File "game/gamecode/on_buyMenu.rpy", line 246, in execute
    vbox:
  File "game/gamecode/on_buyMenu.rpy", line 250, in execute
    frame:
  File "game/gamecode/on_buyMenu.rpy", line 253, in execute
    vbox:
  File "game/gamecode/on_buyMenu.rpy", line 284, in execute
    fixed:
  File "game/gamecode/on_buyMenu.rpy", line 296, in execute
    if SkillShopping:
  File "game/gamecode/on_buyMenu.rpy", line 366, in execute
    fixed:
  File "game/gamecode/on_buyMenu.rpy", line 369, in execute
    use ON_Scrollbox("Consumables:"):
  File "game/on_common.rpy", line 13, in execute
    screen ON_Scrollbox(name="", leftBar=False, hideBar=True):
  File "game/on_common.rpy", line 13, in execute
    screen ON_Scrollbox(name="", leftBar=False, hideBar=True):
  File "game/on_common.rpy", line 18, in execute
    vbox:
  File "game/on_common.rpy", line 21, in execute
    hbox:
  File "game/on_common.rpy", line 25, in execute
    viewport id viewportID2:
  File "game/on_common.rpy", line 27, in execute
    vbox:
  File "game/on_common.rpy", line 29, in execute
    transclude
  File "game/gamecode/on_buyMenu.rpy", line 369, in execute
    use ON_Scrollbox("Consumables:"):
  File "game/gamecode/on_buyMenu.rpy", line 370, in execute
    for index, item in enumerate(ListOfItems):
  File "game/gamecode/on_buyMenu.rpy", line 374, in execute
    if (hasReq >= len(item.requires)  or not buying) and (item.itemType == "Consumable" or item.itemType == "DissonantConsumable" or item.itemType == "NotCombatConsumable" or item.itemType == "CombatConsumable" or item.itemType == "Loot"):
  File "game/gamecode/on_buyMenu.rpy", line 375, in execute
    use ON_ShopSingleItem(item, index)
  File "game/gamecode/on_buyMenu.rpy", line 88, in execute
    screen ON_ShopSingleItem(item, index):
  File "game/gamecode/on_buyMenu.rpy", line 88, in execute
    screen ON_ShopSingleItem(item, index):
  File "game/gamecode/on_buyMenu.rpy", line 91, in execute
    python:
  File "game/gamecode/on_buyMenu.rpy", line 152, in <module>
    ItemToolTip = getSkillToolTip(skillToCheck, player, item.descrips)
  File "game/gamecode/combatcode/on_combatMenu.rpy", line 626, in getSkillToolTip
    damageEstimate = getHealingEstimate(player, skill)
  File "game/gamecode/combatcode/combatFunctions.rpy", line 2694, in getHealingEstimate
    finalDamage = attacker.stats.max_true_hp*(finalDamage*0.01)
AttributeError: 'Stats' object has no attribute 'max_true_hp'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/hubTown.rpy", line 314, in script call
    call EnterTownLocation from _call_EnterTownLocation_3
  File "game/gamecode/dialogueSystem.rpy", line 4886, in script call
    call sortMenuD from _call_sortMenuD_76
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1852, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1874, in script call
    call sortMenuD from _call_sortMenuD_16
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1830, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2339, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1808, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4785, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 4319, in script call
    call Shopping from _call_Shopping_1
  File "game/gamecode/on_buyMenu.rpy", line 18, in script
    "[tt.value]"
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\ast.py", line 708, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\exports.py", line 1345, in say
    who(what, *args, **kwargs)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\character.py", line 1142, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\character.py", line 842, in do_display
    **display_args)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\character.py", line 591, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "D:\Game\MonGirlDreams-Alpha-v23.1a-pc\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/gamecode/on_buyMenu.rpy", line 235, in execute
    screen ON_ShoppingScreen:
  File "game/gamecode/on_buyMenu.rpy", line 235, in execute
    screen ON_ShoppingScreen:
  File "game/gamecode/on_buyMenu.rpy", line 242, in execute
    fixed:
  File "game/gamecode/on_buyMenu.rpy", line 246, in execute
    vbox:
  File "game/gamecode/on_buyMenu.rpy", line 250, in execute
    frame:
  File "game/gamecode/on_buyMenu.rpy", line 253, in execute
    vbox:
  File "game/gamecode/on_buyMenu.rpy", line 284, in execute
    fixed:
  File "game/gamecode/on_buyMenu.rpy", line 296, in execute
    if SkillShopping:
  File "game/gamecode/on_buyMenu.rpy", line 366, in execute
    fixed:
  File "game/gamecode/on_buyMenu.rpy", line 369, in execute
    use ON_Scrollbox("Consumables:"):
  File "game/on_common.rpy", line 13, in execute
    screen ON_Scrollbox(name="", leftBar=False, hideBar=True):
  File "game/on_common.rpy", line 13, in execute
    screen ON_Scrollbox(name="", leftBar=False, hideBar=True):
  File "game/on_common.rpy", line 18, in execute
    vbox:
  File "game/on_common.rpy", line 21, in execute
    hbox:
  File "game/on_common.rpy", line 25, in execute
    viewport id viewportID2:
  File "game/on_common.rpy", line 27, in execute
    vbox:
  File "game/on_common.rpy", line 29, in execute
    transclude
  File "game/gamecode/on_buyMenu.rpy", line 369, in execute
    use ON_Scrollbox("Consumables:"):
  File "game/gamecode/on_buyMenu.rpy", line 370, in execute
    for index, item in enumerate(ListOfItems):
  File "game/gamecode/on_buyMenu.rpy", line 374, in execute
    if (hasReq >= len(item.requires)  or not buying) and (item.itemType == "Consumable" or item.itemType == "DissonantConsumable" or item.itemType == "NotCombatConsumable" or item.itemType == "CombatConsumable" or item.itemType == "Loot"):
  File "game/gamecode/on_buyMenu.rpy", line 375, in execute
    use ON_ShopSingleItem(item, index)
  File "game/gamecode/on_buyMenu.rpy", line 88, in execute
    screen ON_ShopSingleItem(item, index):
  File "game/gamecode/on_buyMenu.rpy", line 88, in execute
    screen ON_ShopSingleItem(item, index):
  File "game/gamecode/on_buyMenu.rpy", line 91, in execute
    python:
  File "game/gamecode/on_buyMenu.rpy", line 152, in <module>
    ItemToolTip = getSkillToolTip(skillToCheck, player, item.descrips)
  File "game/gamecode/combatcode/on_combatMenu.rpy", line 626, in getSkillToolTip
    damageEstimate = getHealingEstimate(player, skill)
  File "game/gamecode/combatcode/combatFunctions.rpy", line 2694, in getHealingEstimate
    finalDamage = attacker.stats.max_true_hp*(finalDamage*0.01)
AttributeError: 'Stats' object has no attribute 'max_true_hp'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Monster Girl Dreams Alpha-v23.1a
Tue Aug 11 20:24:35 2020
[/code]
